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Flash Alternative for developing app with lots of 2D Animation

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First let me say, I know Flash does not run on iPad. And I'm not looking for an alternative to Flash Video.
I want to create an app for the iPad, with a lot of full screen, 24 frames-per-second animation. Basically an interactive Animated Movie, like the game Dragon's Lair, from days of yore.
I know how to do this in Flash, using the timeline and drawing and animation tools, and using Actionscript to track user clicks and trigger events in the movie.
Are there any alternative tools I can use for iPad app development, that will allow me to:
-- Draw directly in the tool
-- Do frame by frame animation in the tool
-- Uses a timeline
-- Uses vector images to keep the file size down
-- Has a scripting language that will allow me to track the user clicking on invisible buttons and trigger new animations?
I've looked at all of Apple's Developer tools for the iPhone and iPad, but they all seem to use Bitmapped Sprites which would make the file size way too big, and animation a nightmare.
Thanks in advance for any help on this.
Message was edited by: shackleram

Answers

shackleram wrote:
First let me say, I know Flash does not run on iPad. And I'm not looking for an alternative to Flash Video.
I want to create an app for the iPad, with a lot of full screen, 24 frames-per-second animation. Basically an interactive Animated Movie, like the game Dragon's Lair, from days of yore.
I know how to do this in Flash, using the timeline and drawing and animation tools, and using Actionscript to track click and trigger events in the movie.
Are there any alternative tools I can use for iPad app development, that will allow me to:
-- Draw directly in the tool
-- Do frame by frame animation in the tool
-- Uses a timeline
-- Uses vector images to keep the file size down
-- Has a scripting language that will allow me to track the user clicking on invisible buttons and trigger new animations?
I've looked at all of Apples Developer tools for the iPhone and iPad, but they all seem to use Bitmapped Sprites which would make the file size way too big, and animation a nightmare.
Thanks in advance for any help on this.
Well, there are several 3D game developers for the iOS operating system including EA Sports and id Software's Doom Engine. And in the Apple Software Development Kit for iOS, there are numerous API's for game development. I think you should google game development for the iOS (ipad and iphone), and see what they've got.

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